A big company called Tencent was making a video game about ancient China called Assassin's Creed Jade, but they decided to stop working on it and focus on other games that make more money. They are also going to help another company, Ubisoft, make the next main Assassin's Creed game that will come out in 2025. Read from source...
- The title is misleading and sensationalist, implying that the delay of Assassin's Creed Jade is due to Tencent's assassination of the project. This is not true, as the article states that the focus has shifted to DreamStar, a different game. A more accurate title could be "Tencent Shifts Focus From Assassin's Creed Jade To DreamStar, Citing Profitability Concerns".
- The article uses vague and ambiguous terms such as "hundreds of staff members" and "reassigned", without providing any specific numbers or details. This creates a sense of uncertainty and confusion for the readers, who might wonder how many people are actually involved and what exactly happened to them. A more transparent and precise language could be used, such as "over 300 developers from Assassin's Creed Jade have been reassigned to DreamStar, while another 150 have been laid off due to the project cancellation".
- The article compares Tencent's decision to that of NetEase and miHoYo, without explaining how they are relevant or similar. What is the common factor between these companies and their games? How do they differ from Ubisoft and Assassin's Creed? Why should the readers care about this comparison? The article should provide some context and analysis of the market trends and competition in the mobile gaming industry, rather than just listing random examples.