Alright, so Microsoft is a big company that makes computers and games. They bought another company called Activision Blizzard that makes really popular games too. After they joined together, Microsoft's Xbox gaming service became even more popular and now has over 200 million people playing it every month on their phones and computers. This is a big deal because Microsoft wants to compete with other big companies like Apple and Google who also have game stores on their devices. Read from source...
1. The headline is misleading and exaggerated. It implies that Xbox has reached a cosmic height of 200M monthly users after the Activision Blizzard fusion, which is not true. The actual number of monthly active users for Xbox PC and mobile platforms is over 200 million, but this includes the users from Activision Blizzard King, which is a separate division that operates casual games like Candy Crush Saga. Therefore, the headline should be more accurate and specific about the inclusion of Activision Blizzard King users.
2. The article fails to mention some important facts and context about the acquisition of Activision Blizzard. For example, it does not explain how much Microsoft paid for the deal, what are the benefits and risks of this merger, how it affects the competition in the gaming industry, or how it impacts the users and developers of both companies. These are relevant information that would help the readers understand the significance and implications of the acquisition better.
3. The article also lacks critical analysis and evaluation of the claims made by Satya Nadella. For example, he says that the acquisition "significant contributed" to the overall results, but he does not provide any evidence or data to support this statement. He also compares Microsoft's performance with Apple Inc. and Alphabet Inc., but he does not specify what metrics or criteria he is using to make this comparison. These are important details that would help the readers assess the credibility and validity of his statements.